Fixed real-robot rollout protocols for UMI-style wrist-view policies
Teams training UMI-style tabletop policies should add a repeatable physical evaluation loop before comparing model versions. UMI-Bench 1.0 gives a usable pattern: fixed workstation setup, wrist-view RGB inputs, scene reset images, scene JSON, rollout logging, human scoring, Full Success Rate, and a 0 to 100 Progress Score. The useful detail is the split by seen and unseen factors, because it separates failures caused by layout, pose, dynamics, object identity, and appearance.
This matters for labs that currently compare policies after ad hoc resets or camera changes. UMI-Bench reports that π0.5 leads its three-model comparison with a 55.84 mean Overall Score, but the more operational result is the drop in Progress Score: 59.62 in Seen/Seen episodes, 45.33 under position, layout, pose, or dynamics shifts, and 40.19 under combined shifts. A policy release checklist can copy this structure with 20 to 50 rollouts per task, saved reset images, factor labels, and per-rollout failure notes. The same evaluation table can reserve simulation for ranking checks only when it preserves real-world ordering; the sim-real study found REALM had the best policy-ranking correlation among the tested simulators, with Spearman 0.700 before simulator post-training and 0.875 after it.