Source note

Reducing Temporal Redundancy for Efficient Vision-Language-Action Inference

Vision Language ActionGeneralist Robot PolicyEfficient InferenceTemporal Token ReuseFlow Policy Compression

The paper accelerates vision-language-action inference by removing redundant computation in visual encoding and flow-based action generation. On LIBERO and RoboTwin, it reports roughly 2.4x faster inference with similar manipulation success, including 8.2 FPS and 93.8% success on LIBERO.

  • Large VLA models repeatedly encode nearly unchanged video frames and run 8–10 iterative policy-sampling steps, creating latency that limits high-frequency closed-loop robot control.
  • Existing acceleration methods often optimize only perception or language modules, while the action expert remains the main latency bottleneck.
  • This matters because deployment requires faster responses without sacrificing task success or changing the pretrained backbone.
  • Reuse cached visual token representations across consecutive frames and recompute only tokens with the largest cosine-similarity changes, using the selected token indices through later ViT layers. The paper reports that about 60% of tokens are recomputed per frame.
  • Exploit the low-rank structure of flow-matching velocity trajectories: most velocity variation lies in two dominant directions.
  • Train a lightweight adaptor to replace the original 8–10-step flow solver with a 2-step schedule that reconstructs the final action trajectory.
  • Apply both mechanisms jointly so that perception and action-generation costs are reduced at the system level.
  • On LIBERO, the method applied to π0.5\pi_{0.5} reduces sampling from 10 to 2 steps, lowers latency from 286.9 ms to 121.2 ms, increases throughput from 3.5 to 8.2 FPS, and achieves 93.8% mean success versus 94.4% for the original π0.5\pi_{0.5}.
  • In the detailed LIBERO efficiency table, the method reaches 121.8 ms total latency, 8.2 FPS, and 1.23 TFLOPs, compared with 293.2 ms, 3.4 FPS, and 4.48 TFLOPs for the π0.5\pi_{0.5} baseline.
  • On RoboTwin 2.0, it reports 125.4 ms latency, 8.0 FPS, 2.80 TFLOPs, and 81.5% TOP10 success, compared with 298.46 ms, 3.35 FPS, 4.38 TFLOPs, and 82.2% for π0\pi_{0}.
  • The paper reports nearly 2.6x end-to-end acceleration in simulation and 1.6x on real robot platforms, while maintaining comparable task performance; the excerpt does not provide a detailed real-robot success-rate table.
  • The strongest reported gains come from reducing action-expert latency to about 19% of the baseline, while ViT and LLM latency remain close to their original values.