Recoleta Item Note

Contact-Grounded Policy: Dexterous Visuotactile Policy with Generative Contact Grounding

CGP targets contact-rich manipulation for multi-finger dexterous hands. Its core idea is to first represent the “desired contact” as a joint trajectory of future robot states and tactile signals, and then map that…

dexterous-manipulationvisuotactile-policydiffusion-policycontact-modelingcompliance-control

CGP targets contact-rich manipulation for multi-finger dexterous hands. Its core idea is to first represent the “desired contact” as a joint trajectory of future robot states and tactile signals, and then map that trajectory into target states executable by a low-level compliance controller. Rather than treating tactile sensing as merely an extra input, it explicitly binds tactile feedback to control execution, thereby improving stability and success rates in complex contact tasks.

  • Existing dexterous manipulation policies often predict only kinematic trajectories, making it difficult to explicitly represent and maintain continuously changing multi-point contacts; as a result, slip, overly hard contact, or unstable execution can easily occur.
  • Although many tactile methods use tactile observations, they do not model how the “predicted contact” is actually realized through a low-level compliance/PD controller.
  • This matters because contact outcomes in multi-finger hands depend strongly on object geometry, friction changes, and slip; if the policy output is inconsistent with controller dynamics, real-world manipulation success drops significantly.
  • Proposes Contact-Grounded Policy (CGP): instead of directly regressing actions, it predicts joint trajectories of future actual robot state and tactile feedback.
  • Uses a conditional diffusion model to generate future trajectories in a compressed tactile latent space; tactile signals are first compressed with a VAE with KL regularization to reduce the cost of high-dimensional tactile generation and stabilize training.
  • Learns a contact-consistency mapping that maps the predicted “state + tactile” pair into target robot states executable by the low-level compliance controller, making it more likely for the controller to reproduce the intended contact.
  • This mapping predicts target-state offsets in a residual form, which is more robust than direct regression; at test time, it uses receding-horizon replanning to execute predicted targets step by step.
  • On 5 contact-rich tasks, CGP outperforms baseline diffusion policies across the board (Table II).
  • Simulated In-Hand Box Flipping (60 demos): CGP 66.0%, above Visuotactile DP 58.0% and Visuomotor DP 53.2%.
  • Simulated Fragile Egg Grasping (100 demos): CGP 74.8%, above Visuotactile DP 70.0% and Visuomotor DP 53.2%.
  • Simulated Dish Wiping (100 demos): CGP 58.4%, above Visuotactile DP 43.6% and Visuomotor DP 42.4%.
  • Real Jar Opening (45 demos): CGP 93.3%, significantly above Visuotactile DP 66.7% and Visuomotor DP 73.3%.
  • Real In-Hand Box Flipping (90 demos): CGP 80.0%, above both baselines at 60.0%. Another ablation shows that for hand-configuration prediction, the residual mapping with State+Tactile achieves an MAE of 5.94±0.20 ×10^-3 rad, outperforming state-only 10.64±0.38, tactile-only 12.15±0.20, and absolute regression 8.80±0.24.
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